Friday, April 25, 2014

An opponent! At last, someone to race against- the enemy driver AI is at a pretty early stage now, so he only makes it through the course about 60% of the time, but it's a start!

I've started rethinking the whole idea of the lances- there's no practical way to drive a vehicle and aim them, and having them target things automatically doesn't feel very rewarding at this early stage. If your Aerogyre (that's what I'm calling the vehicles) is traveling fast enough to be fun, picking up power-ups with the lance is too quick to notice. Also, using your lance against an opponent means he's past you before you really get to see the results, which doesn't merge well with a racing game.

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