Saturday, May 10, 2014

I've mocked-up the spellcasting idea, and I think it's going to work. It's a bit clumsy right now- the interface definitely needs work, but the basic idea seems solid.

If you try the demo, the "N" and "M" keys cycle through the three spells you can choose from- the dial in the lower right corner shows how many motes you have (the dial), how many the spell will need (the red band behind the dial) and which spell is ready (the icon in the little window). Pressing the space bar will fire off the spell- right now only the shield and the lightning bolt work, but I can envision lots of possibilities for different spells.

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